Tuesday, January 26, 2010

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Today we joined Classroom 2.0. This activity contributes to a few of the ISTE Standards, such as 1. Facilitate and Inspire Student Learning and Creativity, A and D. Which are promote, support, and model creative and innovative thinking and inventiveness and model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments. And Standard 2, B, learning experience and assignments. And 5, A and C, which are participate in local and global learning communities to explore creative applications of technology to improve student learning and evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.
These are given by our access to classroom 2.0 and learning form other teachers learning experiences.
I will use this in inquiring on how to use technologies and what to use in the classroom

1 comment:

  1. Excellent choice of standards! I think Sandard 5 is the best for this!

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